Blue Byte Software

Information about versions

Build 208

  • Now internet multiplayer games with different language versions are possible (lobby update)
  • Multiplayer stability improved

 

Build 206

  • Single-player turn time can be extended to 30 minutes per turn.
  • Internet multiplayer games can be played with an IP direct connection.
  • Internet multiplayer games can be saved and loaded in the BBGC-lobby and with IP.
  • in multiplayer games you can activate a unit limit of 40-150 units.
  • AI is improved.
  • AI is moving units 10 times faster (can be activated with F4 and should be deactivated if you have a slow machine).
  • Multiplayer stability is better now.
  • More small bug fixes.

 

Build 166

  • "Load Game" function corrected. Saved games from all previous versions can be loaded again.

 

Build 165

Important:
After updating to version 165, only saved games of version 165 can be loaded.

  • Improved game stability
  • Integration of a "Save" function for multiplayer mode on a LAN. LAN games can now be saved with the key combination "ALT + F12". A "Load Game" function for multiplayer matches over the Internet will be made available in one of the next updates.
  • Troops no longer stop on sighting new enemies if the CTRL key is held down while moving them.
  • The invisible air units were removed.
  • Defensive fire of all units now works in all directions.

 

Build 154

  • Corrected opacity of unit selection
  • Corrected opacity of tubes construction line
  • Added short whistle sound before explosion of artillery bullet (except Trogos and bullets which hit target at once (Ionstar) )
  • Corrected one multiplayer mission
  • Corrected record button in voice chat (it's not black now)
  • Corrected crashing in multiplayer when computer player was chosen as opponent
  • Corrected credits scrolling synchronization
  • Save button deactivated in menu in multiplayer to prevent crashes
  • Corrected updating of resources statistics for computer players in multiplayer
  • Removed flickering of chat window
  • When assigning landed Crux to path it doesn't unload units immediately now
  • Optimized rendering slightly
  • Air units don't move as close to each other as before
  • Corrected resources saving
  • Corrected end of game as soon as one player was destroyed but other players are still active in both alliances
  • Corrected end of game when the enemy player no longer has an EHQ
  • German tool tips now fit into the text boxes
  • Corrected problem of Magpie collecting more energy than possible (additional yellow bar problem)
  • Computer ends its turn much faster now
  • Corrected saving of player's resources which occured in some missions
  • Corrected texts in LAN lobby chat box: they now fit in the box
  • Corrected chat crashing in LAN lobby
  • Corrected crashing when laying and dismantling tubes in multiplayer game
  • Minor pathfinding corrections
  • Save name now consists of mission name and campaign playing time
  • Corrected AMD/DirectX crash
  • Optimized rendering (it's now a little bit faster)
  • Corrected bug when unit couldn't move until next turn when it was hit
  • Voice chat function improved
  • Added button for mission objectives to the bottom bar
  • Corrected synchronization of unit attacks over network
  • island names are now capitalized
  • music and sounds don't play during cutscenes anymore
  • BBGC logo in Network menu is smaller now so that it's not as close to Back button as before

 

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