Incubation

Opponents - The Scay'Ger

 

Al'Coo

Al’Coo – No data available. Approach with extra caution.

 

Cy’Coo

Cy’Coo – This is one tough nut to crack. You can’t hurt him while he’s hiding in his shell, so wait until he opens up for an attack before you blast him.

 

Dec’Ther

Dec’Ther – The quickest of all the Scay’Ger. If you try squashing this bug, he’ll spray a cloud of highly caustic acid that will kill anything within its range – even the Dec’Ther itself.

 

Ee’Ther

Ee’Ther – Don’t adjust your monitor, he’s supposed to be blurry. The Ee’Ther employs razor sharp claws as its method of attack and can quickly regenerate hit points after being injured.

 

Gore’Ther

Gore’Ther – Get behind this Scay’Ger if you want to bring him down. He’s got impenetrable armor on the front, but nothing on his back. Those large claws can easily rip you to shreds, so stay a couple steps away from this slow mover.

 

Pyr’Coo

Pyr’Coo – He carries a deadly gun and knows how to use it. Quick on his feet and protected by strong armor, he is one of the most dangerous Scay’Ger on Scayra.

 

Ray’Ther

Ray’Ther – Although he has no neck, he is very fast and makes for a tough close range opponent. His poor armor also makes him a rather short lived opponent.

 

Squee’Coo

Squee’Coo – He’s a relative of the Pyr’Coo (second cousin, mother’s side), and possesses many of the same traits, but wields a superior weapon.

 

Squee’Ther

Squee’Ther – Now look what you did. The Squee’Ther is an injured Squee’Coo who is changed so dramatically by his injuries that he’s identified by a different name.

 

Tr’Yn

Tr’Yn – No data available. Approach with extra caution.

 

War'Coo

War’Coo – Pay close attention to his line of sight when he’s in the room. Armed with a very powerful weapon and being utterly indestructible, he is a very formidable opponent.